With the impending release of the Oculus Rift, many existing platforms are quickly adding support for this amazing new hardware. One area where support is lacking though, is the browser. Given all the incredible work going on with WebGL it seemed worth the effort to build a simple solution to solve this problem. The Oculus Bridge is our attempt at a solution.
This project isn't the first websocket utility for use with the Oculus Rift, but after looking into the existing solutions we thought we could improve on the existing offerings.
- The application, web content, and hardware can be connected/opened/closed in any order and the system will remain stable and automatically reconnect as soon as all the components are online.
- Single C++ code base for Windows and OSX
- Requires no browser extensions, custom drivers, etc.
Download and try out Oculus Bridge here.